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Wednesday, 30 April 2014

How Video Games Helped Art

By Robert Sutter


On the surface, one would imagine that gaming - in and of itself - is actually a form of art. It's not hard to see why, as there is a sense of creative direction put into place and I am sure that many would be able to agree with such a point. However, is it possible that video games can actually help those who want to get into certain types of art, drawing and painting included? As past experiences have shown us, I have to believe that this is very much the case.

There have been a number of video games, over the years, which have included aspects of art with them as well. "Mario Paint," for example, was something of a standout title back in the early 90's and one of the reasons for this was because the game itself came with a necessary mouse and pad. The game itself was rather simple, though it did include programs which entailed animation and musical skill alike. Yes, it was a simple game but it was also one that stood out.

It goes without saying that, with the more recent series known as "Art Academy," Nintendo did not stop in its artistic pursuits during the 90's. For those who are unfamiliar with "Art Academy," it is a video game series that included many art lessons, which is important for those who simply want to get their start on the matter. One of the elements that I have noticed was that Nintendo was able to make the games surprisingly accessible for newcomers. Then again, this is one of the reasons why Nintendo's series are able to appeal to many demographics.

Nintendo was not the only entity that decided to focus on art as far as its video games were concerned. While this is a lesser-known entity, the more recent uDraw gaming tablet is something to take into consideration. It combined artistic learning as well as notable characters along the lines of SpongeBob SquarePants. It goes without saying that this particular piece of tech was made to appeal to a younger audience. However, this did not negatively impact its unique nature, as it is still an interesting peripheral.

I do not think that anyone can argue with the fact that video games and conventional art can come together. The examples mentioned before are just a few to consider and I do not think that anyone can argue with such a point, either. With titles like "Art Academy" being reasonably well-known in gaming today, perhaps you have given one or a few of these titles an attempt. For those who have not, perhaps they can prove more useful for your artistic endeavors than you could have imagined.




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