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Wednesday, 21 May 2014

Art & How It Connects To Next-Generation Video Games

By Rob Sutter


There is a tremendous amount of attention given to the "next generation" of gaming and it's not hard to see why. While there's a lot of excitement surrounding platforms like the Xbox One and the PlayStation 4, it's clear that there is a concern within the video game industry involving cost. After all, the price that consumers pay in retail is just one of many layers to take into consideration. After reading an interview with Capcom, I had to ask, "Game design shouldn't be this expensive to go about, right?"

Capcom posted an interview that was done with Masaru Ijuin, the Senior Manager of Technology Management, and it detailed the matter of development costs. Even though the previous generation of video game systems required effort, without question, this generation required "eight to ten times" more effort. With the greater degrees of power associated with the latest consoles from Sony and Microsoft, it's not hard to see why. Developers want to utilize as much of their power as possible in order to make their games stand out.

Video games that are seen in the mainstream are doing as much as possible to push realistic graphics to the utmost degree. While these visuals can be very stunning, I'd like to think that there are certain titles which make the effort to stand out. Those who have been in schools that specialize in art can attest to the fact that there are many different styles to take into consideration. In my view, the styles in question help to make video games that much more interesting as a creative platform.

There are many standout titles from Nintendo which do not have realistic graphics attached to them. However, they are able to stand out for other reasons, in terms of style, which is important when considering that uniqueness is often displayed from the outside. "Super Mario 3D World" is a great example of this, as its lighthearted atmosphere and warmer palate of colors are points that are hard to deny. Of course, whether you care for games with lighter or darker moods is simply a matter of opinion.

"The Last of Us," in my opinion, is the swan song of the PlayStation 3 and it's hard to argue with such a point. From its darker storyline to the grungier appearance that it possesses, it's clear that this game is a standout and for all of the right reasons. However, whether or not this style is best is subjective; some people simply do not want games to come across as moody. If you ask me, there is truth to this, "next-gen" simply has to entail polished visuals, regardless of specific styles.




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