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Sunday, 20 July 2014

What The Best Sci Fi Books Should Try To Do Away

By Marylou Forbes


People who love to read will normally go for science fictions and fantasy genres. This is most likely because anything can happen in these stories. As long as the author makes the idea seem plausible, then it is a good story to pursue. It does not even matter if there are rules or no rules being followed for it.

However, there should be benefits in breaking the rules. Instead of following the normal conventions for your stories, you might want to break the rules a bit so that you can tell a fascinating story. Here are some of those normal rules in the best sci fi books that you should try to break when you are writing this story.

First, you should try to do away with the third-person omniscient. This means that yous should avoid having to use a third person narrative where the readers can see what is in the head of every character of the story. In a nutshell, you should avoid having to expose everything through this third person omniscient.

Infodumps should be regulated. In fact, it is better if you avoid it. You should avoid dumping the readers loads of technical schematics and backstories that they may not be fond of. You should avoid having to dump information onto the throat of your readers as if it is a norm for them to go through.

Try to complete your book in one publication. This means you should avoid those conventions where a science fiction stories span three books, four books, or seven books. If you can, you should make it so that there will only one book needed for the readers to be satisfied with the books you published in the market.

Try to create a plot where the story does not have to rely on a portal to have the fantasy take effect. Most of the fantasy stories these days take on the premise of having discovered portals or have accidentally fallen into portals before they are taken into a new world. If a world can be discovered without going through portals, then that should be good.

The same goes with the space travels and light travels. You should do your best to do away with these items in a science fiction story. Although it might really sound cool for the protagonist to warp speed and jump into hyperspaces, it should still be worth it to find a plot where there are no more need for space portals, time machines, or warping devices.

Magic is a very common element with fantasy and science fiction genres. If you can, you should make sure to avoid using the said element to the story you are making. You should write the science fictions or the fantasy stories without having to rely heavily on the magic or power of legendary people to make your world go round.

Using present tense should be encouraged these days. Most writers do not really want to use present tense because they think it is too disconcerting. However, you can actually take advantage of present tenses if you want to make the story more immediate. You can make your story work better if you use the present tense.




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